![]() ![]() Like many FPS games, the player is mostly fighting on their own – Elizabeth, a friendly NPC following the player around, does not count – and can only progress when all enemies in a particular level/area are dead. The goal as the main character of the game is to progress through the game and surviving encounters with police forces, huge automatons, demagogic evangelists of the Prophet and Columbia’s society and other enemies. While Bioshock 1 & 2 have almost identical HUDs, Bioshock Infinite received a revamped UI to match its gameplay changes. This game is the third installment of the successful Bioshock series, and I would like to discuss the design decision behind its HUD and UI. The game combines the use of guns and “vigors”, which are supernatural powers granted to the player as they progress through the game. ![]() Bioshock Infinite, by Irrational Games, is a First Person Shooter set in the flying city of Columbia which is based on 1912’s America. ![]()
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